First and foremost: A sincere thank you to all my followers who put up with my long periods of absence, as well as my inconsistent updates, which are few and far between. You guys mean more than I can ever express.
Second: Apologies for those long periods of absence, and inconsistent replies that are few and far between. I hope to remedy that fairly soon.
I still deal with inconsistent and unreliable Internet access, and am still working on real-life things in the background. It's been kinda tough since I've separated from the Air Force and am working on getting disability pay for my broken self. Still, I have my Tuition Assistance to look forward to, and with it, I hope to get some college classes under my belt, namely: A degree in Creative Writing.
I had a few friends discouraging a major in Creative Writing because potential employers are likely to see an "easy A". The catch is: I'm not doing this for an easy A. This is for me. I was originally going to major in Computer Science, with a minor in Creative Writing, but I don't believe that's the right path for me. You see, I love stories. Anyone who knows me to any
degree can tell you that.
I also love video games. Video games with compelling stories are absolutely awesome! Which is why I really want to write for video games. Problem is, that's not really a field of its own just yet. Usually the person who directs the narrative of a video game is also a person familiar with programming. You see, the narrative director has to be able to make sure the game isn't always crashing or bugging out (at least to some degree), and while I'm sure I could learn coding and programming, my love is in language. I enjoy creating imagery in your mind with words
. And while I'm not usually one for bragging, I can say with confidence that I'm good at it.
(Now, it would be really
cool to write peripheral items for video games. Like the Grimoire Cards in Destiny, or the Codex Entries in Dragon Age: Inquisition, or the "flavor text" for in-game items like armor, collectibles, and weapons. I think I'd be pretty good at that, since I tend to write in little blurbs anyway. As a gamer, I collect that stuff like crazy, and have even written a few items that run along those lines. Just check out "Instrument" in my gallery. It's based on my Exo character from Destiny.)
Now, that's not to say I won't be striving toward the ability to work with visual art; I would love to share some character concepts and species designs with you all. But the writing has to come first. If I happen to become proficient at other things, I'll share those, too.
Anyway, I say all of that to say this: I might be scarce these days, but I'm not completely idle. I've been working on my fantasy world, Kru'ulen
, and I've made a few leaps. I've been trying to really get past this writer's block. (I think the USAF changed the way I think, and thus the way I write. Still trying to figure out how my brain currently works.) It's a struggle, but I'm making progress. With luck, I may just be able to get published one of these days.
Thanks again, to all who stick around despite my absence. You're all super great: tcrbang.com/assets/uploads/med…